There are some great products/ideas/rules/techniques which we don’t know about in the beginning of our career and it really helps if someone can tell us about the right things at the right time. there are thing we explore/discover/realise during our journey and wish if we had that knowledge earlier in life and we would have done something much better in our career and lives. So … Continue reading Educational tools and toys for designers
Hot glue gun Very versatile adhesive solution of all kinds of DIY work. ( must have tool ) Circle cutter Great way to cut perfect circles. Electric drill The best tool for any Industrial designer to have, use and master for quality prototypes. Hack saw A simple daily use tool for all (wood, plastics, metals) DIY work. C clamp A simple but very … Continue reading My 11 favourite tools to help you take your creativity to next level (studio test and portfolio preparation)
Here is beginner’s guide on how to start preparing for any design exam, following are the things you should buy to begin with, most of these things you can get in your local stationery shop else you can get it cheaper online by clicking these Amazon link.
These products are long term investment and will help you in college and job as well 🙂 so even if it feels expensive don’t compromise on quality and buy for long term success.
The first thing to start preparing for anything is planning so a whiteboard is very critical for daily planning and following your daily timetable, write a plan and mark what you did at the end of the day. this way you can keep total track of your progress.
this book is enough to prepare for design exam GK questions. read it word by word 3 times before the exam.
The Big Book of Brain Games: 1000 PlayThinks of Art, Mathematics and Science is a collection of puzzles, teasers and games. It challenges the readers to exercise their brain in innovative ways.
Designed by puzzler, Ivan Moscovich, the book has a collection of brain-teasers and can satisfy anyone from the novice to the most ardent and experienced puzzle addict.
- Each puzzle has been rated on the order of difficulty, on a scale from 1 to 10.
- Indices at the back interconnect many of these puzzles through cross-references.
- The book provides full solutions to all the puzzles, to enable the reader to check the accuracy of their own answers and to find solutions for the puzzles they are unable to solve.
This engaging book offers readers the ultimate in calisthenics for the brain. Using the same fun, informative, and accessible style that have made his previous books so popular, Philip Carter helps people identify mental strengths and weaknesses, and provides methods for improving memory, boosting creativity, and tuning in to emotional intelligence. Featuring never–before–published tests designed specifically for this book, plus answers for all questions, this latest treasure trove from a MENSA puzzle editor outlines a fun, challenging program for significantly enhancing performance in all areas of intelligence.
Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disciplines. Because no one can be an expert on everything, designers have always had to scramble to find the information and know-how required to make a design work—until now.
Universal Principles of Design, Revised and Updated is a comprehensive, cross-disciplinary encyclopedia of design. Richly illustrated and easy to navigate, it pairs clear explanations of every design concept with visual examples of the concepts applied in practice. From the “80/20” rule to chunking, from baby-face bias to Occam’s razor, and from self-similarity to storytelling, every major design concept is defined and illustrated for readers to expand their knowledge.
This landmark reference will become the standard for designers, engineers, architects, and students who seek to broaden and improve their design expertise.
This book is a must read for all design aspirants, it’s a basic introduction to the world of design and how should you look at things as a designer.
Within these pages, you’ll find 80 creative challenges that will help you achieve a breadth of stronger design solutions, in various media, within any set time period. Exercises range from creating a typeface in an hour to designing a paper robot in an afternoon to designing web pages and other interactive experiences. Each exercise includes compelling visual solutions from other designers and background stories to help you increase your capacity to innovate.
Learn all you need to know about getting started in sketching and drawing including materials, basic techniques and perspective. Al, o includes a glossary of common art terms. The Absolute Beginner series will inspire anyone who wants to make art to create realistic artwork for any subject, including still life, landscapes, animals and people.